VIDEO GAMES BULLSHIT BINGO
The Video Games Bullshit Bingo (VGBB in the following) is actually not really meant to be played as a game but rather serves as a starting point for discussions concerning the state of video games in public discourse. It lists all the clichés that are common when discussing video games in public. Some of them are older some newer, but they have in common that they come up time and again in this discourse.
Of course, you can also play VGBB as it follows the rules of a regular Bingo game, but what you need as a starting point is a discussion about video games by people who are not part of Gaming Culture itself. They probably tend to use and misuse the clichés listed in VGBB. It can be a pastime in discussions around this topic that is boring you or it can be a tool to discover if a person discussing this topic tends to use clichés or has a deepened understanding of Games Culture.
It is true that all of the words and terms listed can be found within Gaming Culture, Gamers can be ‘loners’, ‘overweight’, ‘nerdy’, ‘detached from reality’ ‘cave dwellers’, but none of the ones mentioned characterize games and gamers in a sufficient and well-balanced approach to games and their culture.
To work with the VGBB can be a starting point to do research about video games why and how games and gamers are more than just the clichés mentioned in the Bingo. There is plenty of research and articles that undermine the value of games and their culture when it comes to doing good, being social, being supportive, being well-connected or healthy BECAUSE games and gamers behave the way they do and games can be a medium of discourse, beneficial or social behavior. Maybe it might be interesting to look for the opposite of the words used in the Bingo and support them with a source that presents evidence for the opposite of the term mentioned in the Bingo game to get to a well-informed position about the benefit of video games and the culture surrounding them. Using it this way or another, we wish you good fun and interesting discussions about the value and cultural position of video games in our society.